A narrow notch, groove or opening, such as a keyway or a slit for coins in a machine. Also: a position or assignment in a schedule or program; a time slot.
After the wireframes and art have been created, your team will start creating a prototype of the game to help everyone visualize how the final product will look. This is known as the Minimum Viable Product (MVP). Your business can then use this prototype to demonstrate the game’s features, UI and gameplay to potential investors.
Once the prototype is completed, your business can begin coding the actual game. You will need to determine what features you want your game to have based on the market research results and feasibility studies. Your business may have to make compromises if your idea is too expensive to implement or if it is not compatible with the platform you are using to develop the game.
Once the game is coded, you will need to test it to ensure that all of the components work as intended. This testing can include unit testing, integration testing and system testing. Once your game passes these tests, you can start marketing it to players and attracting new customers. Once your game is in the wild, you will need to continue to update it to keep players interested. This can include adding more paylines, bonus prizes and even a storyline. You will also need to advertise your game on YouTube, Google and TV to get it noticed by potential players.